![]() The Vietnamese campaign will be the simplest one with the shortest missions, and will introduce us to basic game mechanics, both the more classic ones, and the more peculiar ones included in Stronghold Warlords. Obviously, as tradition has it, it will be possible to download and play the maps created by the community. and being very fast in managing resources and creating your own defenses will be essential in order not to be brutally defeated in lightning battles. In multiplayer matches the challenge will be decidedly difficult, especially because the faithful of the Firefly series remember well how to play. Last but not least, we find the Multiplayer. The classic is then confirmed Free Construction, where to train and make your city thrive on a pre-established map, managing its economy and production in the way you prefer. ![]() First of all we point out the Skirmish, which will allow you to create custom games, choosing as usual both the map, the enemies, and the disparity and balance of the initial resources. In addition to the Tutorial and the section of the aforementioned narrative missions, the game obviously also has other modes. Unlike the classic missions, in which the objectives are more disparate, these often require us to accumulate supplies within a certain period of time, under penalty of failure. In addition to these 4 dedicated each to a faction, there is a fifth campaign with 7 missions, called " Walk of Peace“, Which sees it as a reference point Scribe, in which in its guise we will have to do our best to manage the properties: in short, we could call it one economic campaign. Where the troops between the various countries do not see particularly exaggerated characterizations to distinguish them, the presence of real historical characters helps to give flavor to your games. The standard campaigns that Stronghold Warlords puts in front of us are in total 4, with 6 missions each, for a total of 24 story missions that you will not mind playing at all. In this setting it is clear that some things are different, and these changes have contaminated both some gameplay mechanics (with some new ones being introduced), and the actual raw materials with which we will have to support our population. So here we are playing with indigenous peoples Vietnamese, but also with the most famous populations Chinese, Japanese e Mongolian. There have been many experiments, between MMOs and new IPs, but with this Warlords it seems that in some ways the London studio wanted to take a step back, dusting off some immediate mechanics that became legendary with the aforementioned Crusader (the first, not the second), and inserting some small big differences dedicated to this new setting: East Asia.Īfter having made us shed enemy blood on the European battlefields, and then move on to the desert areas of western Asia during the Crusades, this time Firefly Studios imprints its new game in the most famous part of Asia, where uses and customs are decidedly different from those we have been used to. Over the years the Stronghold series has grown, suffered variations and changes significant, but despite the various improvements, the standards - between quality and attracted public - that we had seen at the time of Stronghold Crusader back in 2002. After a not indifferent break from the series, which lasted about 7 years, and a couple of new titles that have gone slightly muted, Firefly studios has finally brought to the public a new chapter of their flagship brand: Stronghold warlords.
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